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SOAR APP

Soar is an innovative app designed specifically for individuals with ADHD to enhance their productivity despite having a short attention span. By seamlessly integrating the power of goals, rewards, and a timer, Soar empowers users to stay focused, motivated, and productive.

WHAT I DID

User interviews, research, and analysis

Idea generation

Rapid lo-fi prototypes

Iteration feedback

Usability testing

High fidelity prototypes

Soar is an innovative app designed specifically for individuals with ADHD to enhance their productivity despite having a short attention span. By seamlessly integrating the power of goals, rewards, and a timer, Soar empowers users to stay focused, motivated, and productive.

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The problem

Users with ADHD struggle with short attention spans, they feel overwhelmed and have difficulty getting motivated to begin tasks. This often affects many areas of their lives, especially academics.

The goal

Create a simple, yet attention-grabbing app that helps sufferers of ADHD overcome the challenges associated with a short attention span and unlock their full potential, achieving greater productivity, success, and personal growth.

I conducted user interviews which I turned into empathy maps to better understand the target user and their needs.

I conducted user interviews which I turned into empathy maps to better understand the target user and their needs. I discovered that for many users, studying is a struggle on many levels. Users described a harmful cycle they experience when it comes to academics. It goes something like this:

  1. The user can’t get motivated to begin studying.

  2. The user procrastinates.

  3. The deadline rapidly approaches, and the user attempts to cram the day before.

  4. Cramming typically involves long periods of intense focus, but the user struggles with this.

  5. The user feels overwhelmed and discouraged. It gets to the point where they give up and put the fate of their academic success in a higher power’s hands.

  6. Repeat.

I formulated three pain points based on user interviews

1

SUSTAINING FOCUS

Sustaining focus for extended periods is challenging for individuals with ADHD, leading to reduced engagement and productivity during studying.

2

TIME MANAGEMENT

Managing time effectively is a struggle for those with ADHD, resulting in underestimated task durations, procrastination, and increased stress due to missed deadlines.

3

TASK INITIATION

Getting started with studying and organizing study materials is difficult for individuals with ADHD, often due to executive functioning challenges, leading to a sense of overwhelm and lack of structure.

USER PERSONA

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STARTING THE DESIGN

Paper wireframes

After identifying the main user pain points I began ideating. Part of my ideation process involved creating many paper wireframes. Based on user feedback, these were the few ideas that seemed to have the best user flow.

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Digital wireframes

Moving from paper to digital wireframes made it easy to understand how the redesign could help address user pain points. 

The UI is clean and simple so as not to overwhelm the user. There is a clear visual hierarchy and large text and buttons.

Low-fidelity prototype

To create the low-fidelity prototype, I connected all the screens involved in beginning the adoption process for a particular animal.

At this point, I received feedback from users about things like the placement of buttons, images, page organization, and the ease of the flow itself. I made sure to keep their input in mind when developing the prototype.

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Usability study and findings

Study parameters

I conducted an unmoderated usability study that users could participate in remotely. Each user had 15-20 minutes to complete the task of setting a new goal and starting the timer.

Study findings

  • Users thought the “goals” should be more prominent, and display progress.

  • Users felt there was clutter around the “progress” section.

  • Users felt there should be button to resume “goals” from the dashboard.

HIGH FIDELITY PROTOTYPES

BASED ON USER FEEDBACK

Dashboard

With Soar, users can set personalized goals, whether it's completing a specific task, studying for a set period, or accomplishing a weekly target. The user’s overall weekly progress and goal progress are both present on the dashboard. The app's intuitive interface allows users to define their objectives easily and break them down into manageable chunks.

The app also has a date-tracking capability. This allows users to be constantly reminded of important approaching deadlines.

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Timer

To combat the challenge of maintaining attention, Soar incorporates a timer feature based on the Pomodoro technique. Users can work in focused bursts, with the timer ticking down their study or work session. Upon completion, a short break is provided, offering an opportunity to recharge and refocus. The app's timer keeps users on track, encouraging them to utilize their limited attention span effectively.

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Stats, progress, and rewards

Soar adds an element of motivation through its rewards system. Users earn points or virtual incentives upon completing tasks, meeting goals, or achieving streaks. These rewards can be customized, making the experience both engaging and personally fulfilling. As users accumulate rewards, they unlock badges or levels, providing a sense of accomplishment and reinforcing their commitment to productivity.

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Impact

With Soar, our target users can overcome the challenges associated with a short attention span and unlock their full potential, achieving greater productivity, success, and personal growth.

What I learned

The beauty of simplicity and hierarchy. I realized how important these two principles are when I had to design for a user that relies heavily on them. An easy-to-navigate interface and knowing where to start/what is important can be the difference between the user succeeding and failing. Keep it simple!

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